The Companions pt. 2
So then; where were we. Ah yes, upon returning to Jorvaskkr, we find out that...
KODLAK IS DEAD. Oh noes. Someone start the LotR Enya music. See, while I was out traipsing about Skyrim's peaks and valleys searching for some witches who deserved stitches, The Silver Hand (No relation to World of Warcraft's similarly-named faction) decided to bust on inside the Companions Club House, and kill the old guy; on account of them being hardcore werewolf hunters. In fact, he's the only casualty. At least for the Companions! Whole mess of Silver Hand all bein' dead and shit, lyin' around, corpsin' up the place.
Plan of action? Go to the Silver Hand base, and exact bloody vengeance upon them 'cause what the hell, man! Not cool! Kodlak was cool and stuff, and even wanted to cure himself. So I kinda owe him one! (I don't, but I want to get rid of this quest, so I gotta.) Onwards, halfway across Skyrim! (AGAIN.)
|Don't get 'a head' of yourself.|
|Always offer a reassuring shoulder grab, before you cave their face in with your fist.|
|Knuckle sandwiches: 5$. Note: beaten dead horse in background.|
|Despite all his rage, still stuck in a cage.|
Back in Whiterun, we hold a funeral service for Kodlak. And I'm told that hey! Even though he's dead right now and all, we can still save Kodlak's immortal spirit before he gets tossed into Hircine's backyard like so many wayward mutts. I just need to reforge Wuuthrad (Battleaxe), bring it to Ysgrammor's tomb which used to be the original Companions hideout before he died, and also one of those witches' heads because why not.
|Tomb Raidin' like it was goin' out of style.|
|Who are you gonna call?|
|"I hate spiders." - Prof. Jones.|
|Arachnophobia is an acquired taste now.|
|Punching ghosts in the face, while listening to Southern Rock; its Skyrimnatural. (I'm totes Dean.)|
So I get done with the 20 or so ghosts that came out to give me a smack on the cheek and a 'how ya do', when Kodlak shows up, all Ghost-style. Tellin' me if I throw one of those nasty witch heads into this here fire, I can set him free. Thing is, I have to fight his wolf-spirit to truly free him, so he can essentially hang out with his dead friends in the afterlife and get drunk on ghost beer. He'd totally do it, but he can't because of y'know the whole being a ghost thing. Sure, fine. I'm the Dragonpuncher, what's a wolf spirit gonna do 'bout it. Thing is probably retardedly small. It wasn't. Neither was mine.
|Aela attempting to get it on with my wolf-spirit it seems. Inappropriate.|
I don't know; I'm not a doctor.
|Sit Spirit-Ubu sit. Good dog.|
Damn, it feels good to be a gangstah.
Next time: I putter around Skyrim while Delphine works on stuff!
if anybody has any extra challenges they'd like to toss my way, things to try / not try, etc, drop a comment below! Or whatever. Validate me!